Playtron and the Future of Handheld Gaming
Recently de-cloaked start-up Playtron has creating a new OS targeted at portable gaming consoles that could be a critical bridge in brining more gamers into the market for PC-quality games.
Recently de-cloaked start-up Playtron has creating a new OS targeted at portable gaming consoles that could be a critical bridge in brining more gamers into the market for PC-quality games.
Microsoft is opening up the market for Arm-based laptop CPUs. This is bad news today for Qualcomm, and potentially bad for Intel over the very long term
We are going to start hearing a lot more about Handheld Game devices (PC grade graphics in devices smaller than a PC). This will not supplant phones of PCs, but could be a good segment for a few companies.
We wrote about Unity back in 2020 around their IPO. We concluded that the stock look good in the near term, but faced many long-term challenges. All of that seems to have played out, especially the challenges.
Google missed a big opportunity with Stadia, it just wasn’t the one they were pursuing. We will gladly take GCP off their hands.
The Gaming Internet – Why so Laggy? Early (hard to reverse) engineering choices and basic geography often underpin poor game networking conditions.
Gaming Internet – Networking may seem like a sideshow for developers, but it can have real financial impacts.
Choose Your Fighter – Networking is a growing pain point for the gaming industry, but solving the problem will be hard across gaming’s diversified ecosystem.
The Gaming Internet – 3 billion people played an average of 7 hours of video games last year, but no one seems to be looking at what that traffic is doing to the Internet.
Google closing Stadia Studios is not entirely surprising but it serves as a good place for us to take a closer look at the Gaming Internet.