Edge gaming components – it takes a village to build an edge gaming ecosystem – the platform owners need access to gaming titles, an audience, the ability to support massive networking infrastructure and a host of software tools.
We attended the Game Developers (GDC) conference this week. The Google Stadia announcement, in particular, really resonated with us, and we detail the importance of that below. For anyone who […]
In our posts earlier in the year about esports (and here and here), we argued that esports have done a tremendous job of attracting viewers, but now the challenge is to […]
Last week, Blizzard announced further information about the financial arrangements for its Overwatch League (OWL) franchisees. The announcement covers a range of details largely focused on the Teams’ relationships with […]
As of this writing, there are two eSports games whose owners are offering franchise rights for competitive leagues – Riot for its North American League of Legends Championships (LCS) and […]
After publishing our report on eSports two weeks ago, we got a fantastic response with a very large number of people asking for the full report and signing up for our […]
Right after we published our eSports report last week, there was some big news out of eSports leader Riot Games. At D2D, our plan is to cover longer term trends […]